> That was likely in a long-pending pull request which got merged today. I
> did compile Equalizer today, but you'll likely need to install some
> MacPorts. We should add a 'make port-get' to Buildyard, similar to the
> 'make apt-get' already in place. 

Awesome, I'll give it a shot. Which commit is it and on which repo? (Just
want to take a look at it while I'm at work in front of my windows machine).

Also, I've been giving some thought to potentially putting together an NSGL
back-end to EQ as time permits. Do you think there's some substantial
benefit to that (other than not requiring the installation of X11 on mac
systems)? Also, from what I'm seeing, NSGL is exposed only in ObjC (the C++
API is CGL). Is that a concern?



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