Mark, below what you refer to as [[SetProtoype]] is essentially the
[[SetInhertiance]] MOP operations in the current spec. draft there is also a
[[GetInheritance]]. It is called Get/SetInheritance because it doesn't
necessarily manipulate the [[Prototype]] of the object it is invoked upon (eg,
if it is a Proxy) and for exotic objects property inheritance isn't constrained
to use [[Prototype]].
On Apr 23, 2013, at 5:11 AM, Mark S. Miller wrote:
> Ok, I have read more messages on this thread and looked at some of the
> supporting material that has been pointed at. The notes from the last meeting
> record a conversation before I arrived, and I'm not quite clear what it says
> was agreed on. In any case, I think the primary goals should be and seem to
> have been
>
> * minimize magic
> * maximize security
> * codify something everyone can agree to implement
>
> The first two goals generally align well anyway. I think this is best served
> by something that seems at least close to what was agreed on:
>
>
> * The syntax that we've already agreed to on this thread: {__proto__: ....}
> is special syntax that initialized the [[Prototype]]. No need for anything
> even as mildly imperative as [[SetPrototype]].
The semantics of the syntax still should be specified in terms of the MOP as
it's in the ordinary object MOP internal methods that we specify their
semantics
>
> * { [ "__proto__" ]: .... } is not special in any way, and creates a normal
> property named "__proto__".
I don't believe this is legal. Didn't we agree w to support [ ] property keys
that evaluate to symbols.
>
> * Every object with a potentially mutable [[Prototype]] must be identified
> with a realm of origin. (Practically this will be "any object", which is good
> because that is what Weak References will need anyway.)
>
> * In the initial state of a normal realm, Object.prototype.__proto__ is an
> accessor property with the descriptor (making up names for the internal
> functions -- don't take the names seriously):
>
> { getter: [[ProtoGetter]], setter: [[ProtoSetter]], enumerable: false,
> configurable: true }
>
> * In this initial state, Object.getOwnPropertyDescriptor(Object.prototype,
> '__proto__') returns the above descriptor. No magic.
>
> * In this initial state, Object.getOwnPropertyNames(Object.prototype) returns
> a list which includes the string "__proto__". No magic.
>
> * Likewise for all other reflective operations, including "in". No magic.
So, getOwnPropertyKeys(Object.prototype) is expected to yield "__proto__"
>
>
> * The behavior of [[ProtoGetter]] is approximately
>
> function [[ProtoGetter]] () { return Object.getPrototypeOf(this); }
it would actually be specified in terns of [[GetInheritance]] MOP operations
>
> except of course that it uses the internal function rather than the current
> binding of Object.getPrototypeOf. Just like Object.getPrototypeOf, this
> behavior is independent of Realm. It is also independent of whether
> [[ProtoGetter]] is invoked *as* an accessor or invoked otherwise, for example
> by using Function.prototype.call.
>
>
> * The behavior of [[ProtoSetter]] is approximately
>
> function [[ProtoSetter]] (newValue) {
> if ([[GetRealm]](this) !== [[GetRealm]]([[ProtoSetter]])) {
> throw new TypeError(....); // or should this be RangeError ?
> }
> this.[[SetPrototype]](newValue);
> }
In the past there were other restrictions that have been suggested. For
example, not allowing:
Object.prototype.__proto__ = notNull;
to do what the above a=names suggest.
Regardless, what is so special about the [[ProtoSetter]] operation that it
needs to be restricted in this way? It's just a capability and you know how to
control access to capabilities. You also know how to protect objects from
having their [[Prototype]] mutated. If I have any object, that inherits from a
different realm's Object.prototype I can navigate to its constructor property
which gives me access to that other realm's, Object.create, Object[[@@create],
and all the other Object.* functions. Why isn't being able to find and apply
some other realms Object.free just as scary as finding its [[ProtoSetter]]?
Allen
>
> This behavior is independent of whether [[ProtoSetter]] is invoked *as* an
> accessor or invoked otherwise, for example by using Function.prototype.call.
>
>
> * Normal objects have a [[SetPrototype]] method like
>
> function [[SetPrototype]] (newValue) {
> // normal checks for proto acceptability
> // * either null or an object
> // * would not create an inheritance cycle
> this.[[Prototype]] = newValue;
> }
>
>
>
>
> ======== Warning: The rest of this is half baked ============
>
> * Direct proxies have a [[SetPrototype]] method that invokes the handler's
> "setPrototype" trap. It is the *handler's* responsibility, not the proxy's,
> to set the target's [[Prototype]] to newValue. Once the handler returns to
> the proxy, the proxy checks if target.[[Prototype]] === newValue. If not, it
> throws. This enforces that a handler can only reflect the mutation of
> [[Prototype]] transparently if it already has setter which is the capability
> to do so.
>
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