On Apr 23, 2013, at 3:35 PM, Mark Miller wrote:

> What is Object.free?

ugh, jet lag...

Object.freeze


> 
> 
> On Tue, Apr 23, 2013 at 6:30 AM, Allen Wirfs-Brock <[email protected]> 
> wrote:
> Mark, below what you refer to as [[SetProtoype]] is essentially the 
> [[SetInhertiance]] MOP operations in the current spec. draft there is also a 
> [[GetInheritance]].  It is called Get/SetInheritance because it doesn't 
> necessarily manipulate the [[Prototype]] of the object it is invoked upon 
> (eg, if it is a Proxy) and for exotic objects property inheritance isn't 
> constrained to use [[Prototype]].
> 
> On Apr 23, 2013, at 5:11 AM, Mark S. Miller wrote:
> 
> > Ok, I have read more messages on this thread and looked at some of the 
> > supporting material that has been pointed at. The notes from the last 
> > meeting record a conversation before I arrived, and I'm not quite clear 
> > what it says was agreed on. In any case, I think the primary goals should 
> > be and seem to have been
> >
> > * minimize magic
> > * maximize security
> > * codify something everyone can agree to implement
> >
> > The first two goals generally align well anyway. I think this is best 
> > served by something that seems at least close to what was agreed on:
> >
> >
> > * The syntax that we've already agreed to on this thread: {__proto__: ....} 
> > is special syntax that initialized the [[Prototype]]. No need for anything 
> > even as mildly imperative as [[SetPrototype]].
> 
> The semantics of the syntax still should be specified in terms of the MOP as 
> it's in the ordinary object MOP internal methods that we specify their 
> semantics
> 
> >
> > * { [ "__proto__" ]: .... } is not special in any way, and creates a normal 
> > property named "__proto__".
> 
> I don't believe this is legal. Didn't we agree w to support [ ] property keys 
> that evaluate to symbols.
> 
> >
> > * Every object with a potentially mutable [[Prototype]] must be identified 
> > with a realm of origin. (Practically this will be "any object", which is 
> > good because that is what Weak References will need anyway.)
> 
> >
> > * In the initial state of a normal realm, Object.prototype.__proto__ is an 
> > accessor property with the descriptor (making up names for the internal 
> > functions -- don't take the names seriously):
> >
> > { getter: [[ProtoGetter]], setter: [[ProtoSetter]], enumerable: false, 
> > configurable: true }
> >
> > * In this initial state, Object.getOwnPropertyDescriptor(Object.prototype, 
> > '__proto__') returns the above descriptor. No magic.
> >
> > * In this initial state, Object.getOwnPropertyNames(Object.prototype) 
> > returns a list which includes the string "__proto__". No magic.
> >
> > * Likewise for all other reflective operations, including "in". No magic.
> 
> So, getOwnPropertyKeys(Object.prototype) is expected to yield "__proto__"
> >
> >
> > * The behavior of [[ProtoGetter]] is approximately
> >
> >     function [[ProtoGetter]] () { return Object.getPrototypeOf(this); }
> 
> it would actually be specified in terns of [[GetInheritance]] MOP operations
> 
> >
> > except of course that it uses the internal function rather than the current 
> > binding of Object.getPrototypeOf. Just like Object.getPrototypeOf, this 
> > behavior is independent of Realm. It is also independent of whether 
> > [[ProtoGetter]] is invoked *as* an accessor or invoked otherwise, for 
> > example by using Function.prototype.call.
> >
> >
> > * The behavior of [[ProtoSetter]] is approximately
> >
> >     function [[ProtoSetter]] (newValue) {
> >         if ([[GetRealm]](this) !== [[GetRealm]]([[ProtoSetter]])) {
> >             throw new TypeError(....); // or should this be RangeError ?
> >         }
> >         this.[[SetPrototype]](newValue);
> >     }
> 
> In the past there were other restrictions that have been suggested.  For 
> example, not allowing:
>    Object.prototype.__proto__ = notNull;
> to do what the above a=names suggest.
> 
> Regardless, what is so special about the [[ProtoSetter]] operation that it 
> needs to be restricted in this way?  It's just a capability and you know how 
> to control access to capabilities.  You also know how to protect objects from 
> having their [[Prototype]] mutated.  If I have any object, that inherits from 
> a different realm's Object.prototype I can navigate to its constructor 
> property which gives me access to that other realm's, Object.create, 
> Object[[@@create], and all the other Object.* functions.  Why isn't being 
> able to find and  apply some other realms Object.free just as scary as 
> finding its [[ProtoSetter]]?
> 
> Allen
> 
> 
> 
> 
> 
> >
> > This behavior is independent of whether [[ProtoSetter]] is invoked *as* an 
> > accessor or invoked otherwise, for example by using Function.prototype.call.
> >
> >
> > * Normal objects have a [[SetPrototype]] method like
> >
> >     function [[SetPrototype]] (newValue) {
> >         // normal checks for proto acceptability
> >         // * either null or an object
> >         // * would not create an inheritance cycle
> >         this.[[Prototype]] = newValue;
> >     }
> >
> >
> >
> >
> > ======== Warning: The rest of this is half baked ============
> >
> > * Direct proxies have a [[SetPrototype]] method that invokes the handler's 
> > "setPrototype" trap. It is the *handler's* responsibility, not the proxy's, 
> > to set the target's [[Prototype]] to newValue. Once the handler returns to 
> > the proxy, the proxy checks if target.[[Prototype]] === newValue. If not, 
> > it throws. This enforces that a handler can only reflect the mutation of 
> > [[Prototype]] transparently if it already has setter which is the 
> > capability to do so.
> >
> 
> 
> 
> 
> -- 
> Text by me above is hereby placed in the public domain
> 
>   Cheers,
>   --MarkM

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