Hi François, your goals here have a tremendous overlap with SES.
In what ways is SES not satisfactory for these purposes?
The best short-but-accurate summary of SES, sufficient for this
question, is <http://research.google.com/pubs/pub40673.html>
section 2.3.
SES does not remove eval and Function, but rather replaces them
with confining equivalents which should be better for your
purposes. You can get SES from either
<``https://code.google.com/p/google-caja/source/browse/trunk/src/com/google/caja/ses/>
or <https://code.google.com/p/es-lab/source/browse/trunk/src/ses/>.
The security of SES is analysed at
<http://theory.stanford.edu/~ataly/Papers/sp11.pdf
<http://theory.stanford.edu/%7Eataly/Papers/sp11.pdf>>.
On Wed, Sep 25, 2013 at 4:29 PM, François REMY
<[email protected]
<mailto:[email protected]>> wrote:
Hi,
TLDR ==> The web needs a way to express executable code that
does not rely on its parent context, is guaranteed to be
side-effect-free, and can be executed safely anywhere (even
in a different thread/worker/window/device, or as callback
for browser code being executed while the DOM is not ready to
be accessed)
It's been some time I've been working on this idea of a
Closure-free, Serializable function. This kind of function
would have no access to the parent closures they are defined
in, and only limited (read-only) access to the enclosing
environment (read-only Math, Object, Array, others...).
To the difference of other functions, those objects would not
be affected by the JavaScript running elsewhere on the page,
so in this closure-free function, Array.prototype.slice is
guaranteed to be the native slice function, not some kind of
polyfill or replaced function.
| function sort(array) as serializable {
| Array.prototype.sort.call(array);
| }
| function sqrt(number) as serializable {
| return Math.sqrt(number);
| }
| function __BAD_CODE__() as serializable {
| return new XMLHttpRequest(); // xhr not defined in ES6
| }
Trying to export a global variable or modify any of the host
environment-defined objects would fail.
| function __BAD_CODE__(number) as serializable {
| globalNumber = number; // cannot write into the
global object
| }
| function __BAD_CODE__() as serializable {
| Object.prototype.doSomething=function() {}; //
cannot write into the native objects
| }
It's also important to note that any Object or Array created
inside this context will be passed to the calling context by
deep-cloning (or by replacing the "safe" Math object by the
host Math object of the calling code in the case of
environmental objects). Objects that can't be cloned
(non-serializable functions, for example) are just
transformed into null. We could also maybe use the idea of a
proxy though deep-cloning seems safer.
This makes sure it's impossible to leak the "safe" objects to
the calling context in any way (ie: the calling code can leak
anything to the called code, but not the reverse).
| var RealSin = Math.sin;
| Math.sin=function() {};
|
| function giveMeMath() as serializable {
| return [Math, Math.sin];
| }
|
| var [m,s] = giveMeMath();
| // s === RealSin
| // m === Math
| // m.sin !== RealSin
|
| // note that another possibility here
| // would be to have giveMeMath return [null,null]
| // (ie: consider host objects unserializable)
To be honest, those functions are not really meant to expose
new objects: even if they need some internally, they should
just keep them internally and avoid distributing them. The
deep-cloning algorithm is just there for the cases where you
want to return multiple values at the end of a function, or
when you need an options object.
Still, the fact they run in a "safe" environment makes them a
good candidate for further optimization and inlining, so we
may end up seeing codes written as serializable to benefit
from performance boost and safety from external attacks.
| function Point(x,y) as serializable {
| x = +x;
| y = +y;
| return {
| x:x,
| y:y,
| r: Math.sqrt(x*x+y*y),
| t: Math.atan(x,y)
| };
| }
The arguments, however, could be any object, and those act
totally normally. If an object is given as argument to the
function that is an Object, the function can access the
"real" Object.prototype by using Object.getPrototypeOf(...).
| window.newXHR = function newXHR(window) as serializable {
| return new this.XMLHttpRequest();
| }
|
| var xhr = window.newXHR();
However, it's also possible for the calling code not to give
such information by passing only primitive values like string
and numbers. I believe this is the most likely usage of this
kind of function, at least from the web platform point of view.
The good thing about those functions, is that they can safely
be sent over the wires to another thread, or to another web
page, because they do not possibly rely on any state or context.
Formalizing those functions is also an important step towards
enabling JS code to run safely deeper into the browser stack,
by avoiding any possible use of objects that are not supposed
to be interacted with at a given time (the calling code can
control exactly what the called function has access to).
A possible use case would be to defined arbitrary timing
function for animations:
| function x2(x) as serializable { return x*x; }
|
| // this is safe because SomeWebAnim knows he will call
the function
only with numbers, so the code cannot access the DOM while
it's still
being computed, or because the DOM actually lives in another
thread than
the animation code.
| SomeWebAnim.timingFunction = x2;
Is there some interest from anyone else in formalizing this
for a future version of EcmaScript? Or any comment?
Francois
PS: for the purposes of safety, we may want to disallow
"eval" and "Function" inside this environment to make sure
the code can be compiled ahead of time in all cases, and not
force the usage of an interpreter. this could also be let to
the choice of the author but be exposed as a slightly
different concept (ie: compilable + serializable vs
serializable only).
_______________________________________________
es-discuss mailing list
[email protected] <mailto:[email protected]>
https://mail.mozilla.org/listinfo/es-discuss
--
Cheers,
--MarkM
_______________________________________________
es-discuss mailing list
[email protected] <mailto:[email protected]>
https://mail.mozilla.org/listinfo/es-discuss