On Wed, Nov 2, 2016 at 7:44 AM, Michał Wadas <[email protected]> wrote:
> Actually, is there any problem that can't be easily solved with > message-passing for high-level structures or low-level shared memory > buffers? > > Yes, meshing dynamic geometries that involve a few 20k faces. If you have a thread do the work, the overhead of srealizing the resulting buffers will kill any benefit. But; typed arrays can be shared also. (they are with C++ addons in node) The biggest problem with node's lack of threads is they really need separate but equal heaps. I heard that there's a global heap lock... that wouldn't be required except when allocating addition space for each heap. To the general - stop treating programmers like idiots. Give us the rope. Let us hang ourselves. > _______________________________________________ > es-discuss mailing list > [email protected] > https://mail.mozilla.org/listinfo/es-discuss > >
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