On Mon, Aug 22, 2022 at 8:53 AM Joel Dietz <jdi...@gmail.com> wrote: > The Reverse Simulation Hypothesis (RSH) which I provisionally hold to as > of Aug 20, 2022, states that we live inside a instance of a particular > universe (c.f. metaverse) of which many other possible parauniverses > co-exist and, moreover, superintelligences which help orchestrate key > variables of these universes also exist and that boosts in evolutionary > history (and the happiness and well-being of species on this planet) may > occur to the extent that this super intelligence is engaged. >
I have had similar thoughts. If indeed, if our universe is one that is created, then the orchestrators of this simulation should have the capacity to introspect the minds and thoughts of its inhabitants, and perhaps alter variables, (when possible), to increase the luck, well-being, or prosperity of those inside it. I have sometimes wondered if the purported capacity for individuals to influence random number generators by thought/wish (assuming there is any such effect) could be an artifact of the percentage of simulated vs. non-simulated worlds supporting one's existence, and the proportion of the simulated ones that make allowances for thoughts to alter the circumstances of the reality. Or it could all be reporting biases and the orchestrators of our simulation cover up or disallow any such effects. We are veering close to Descartes's-evil-demon territory where definite conclusions may be impossible to reach, by definition. > > The “game” of the RSH effect states that although all humans (e.g. agents) > within the universe have agency they do not, by default, have access to > superintelligence. This is because, among other things, the agency that > they express is locked to a limited idea of self, including a sense of > means, goals and objects that is similarly locked to the self and its own > expression of the same. Thus ability to express large scale innovation is > somewhat limited and, as such, may even be subject to large laws such as > Seldon’s concept of psychohistory (i.e. constrained outputs based on > limited inputs). > > > However, the RSH holds that superintelligence (one may also refer to “God” > but “superintelligence” does not necessarily imply a singular concept with > its own embedded agency) is accessible to humans by the aspect of > ego-extension which maybe performed by various acts, but most importantly > involves an aspect of intention. > > > Consequently, the RSH differs from the simulation hypothesis insofar as it > does not hold humans are NPCs or whole subject to programming (although > there is lots of biological and sociobiological programig) but rather that > there are multiple parts of agency and that the “ascension’ to a metagame > is by effectively ceding various parts of your individual agency to > superintelligence. > > > Additionally, the Reverse Simulation Hypothesis is companied by Reverse > Simulation Hypothesis Prime (RGH’) otherwise known as the prime doctrine > which states that the only way to perceive the rules of the simulation is > to create a simulation inside the simulation such that the same rules apply > (i.e. the beings inside have sufficient agency to integrate > superintelligence). Implementation of the prime doctrine is equivalent to > apotheosis. > > I view the binary question: "are we in a simulation or not" as misleading. I think, rather, each of us (as defined by one's current thought-moment), has an infinity of incarnations and explanations. And rather than a yes/no question, it is a question of proportions: "what fraction of my incarnations are simulated vs. not?" is then the more appropriate question. Then, there are also varying classes of simulation, to give a few examples: - Are we in a simulation which accepts interventions and changes vs. one that is strictly deterministic? - Are we in simulation that we on an individual basis, voluntarily consented into entering or are we involuntary participants? - Will our memories as individuals in this simulation become incorporated into one or more minds vs. not? - Are all realities simulations (in the sense of being purely computational at the fundamental level)? - Do we exercise any control in the course of the simulation or are we passive viewers of it (i.e. is our simulation experience more like a movie/or game)? - What is the nature of the creator of our simulated reality (advanced alien civilization of individuals, Singular super intelligence, human descendants, etc.)? - Does the creator of our simulated reality have limited or unlimited computational power at their disposal? - Is the outcome of our simulation known or unknown by the simulators? - What is the purpose of our simulation (to inform/entertain/learn/explore)? - Who is the primary beneficiary of the simulation (the participants inside, or those outside who created it?) - How many and what proportion of the entities/animals we encounter in the simulation are real vs. approximated (e.g. NPC vs. filled in by a conscious player)? - Are we as participants in a simulation, ones who have each lived and experienced many various simulated lives before or are we created from scratch to exist in this one? - Will our consciousness and experience continue in some way at the end of our lives in this simulation, or not? - If it continues, do we have a say in the life (or lives) that follow this one? - Is our life experience something like a book, which anyone could "check out" from a "library of experiences", making who we will be when we wake up, completely indeterminate? Reference: PK Dick and Elon Musk on ~RSH: > https://www.youtube.com/watch?v=M2GQEAN7Ar0 > PK Dick's account was eerily similar to what was described in the Matrix. I wonder if the writers drew inspiration from him. Jason -- You received this message because you are subscribed to the Google Groups "Everything List" group. To unsubscribe from this group and stop receiving emails from it, send an email to everything-list+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/everything-list/CA%2BBCJUi66oLSP2FqFhQXyZ-CYv1Bwp-_d2OthomtWU4qSNys3A%40mail.gmail.com.