On Tue, 2002-11-19 at 23:52, Chris Toshok wrote: > On Tue, 2002-11-19 at 19:40, Jeffrey Stedfast wrote: > > the other option, of course, is to just throw faster hardware on the > > server :-) > > > > throwing a faster cpu and more ram at a problem is much much cheaper > > than developer time (even for the end user). > > which also applies equally well to the video game analogy.. i can't > tell you how many video cards I've gone through in the past few years. > :)
tell me about it, I had to buy an all new computer to play NeverWinter Nights. Minimum sys requirements on that bad boy are an 800mhz box with 256 megs of ram and a TNT2 and let me tell you that even with my new 1.67GHz Athlon box + 256megs of ram & a radeon 7500, it's still choppy every now and then - all I can say is I'd hate to try playing it at 800MHz w/ 256 megs of ram & a TNT2. I tried on my Celeron 400 with 256 megs of ram before buying that new box and it was completely unusable. Jeff > > Chris > > _______________________________________________ > evolution maillist - [EMAIL PROTECTED] > http://lists.ximian.com/mailman/listinfo/evolution -- Jeffrey Stedfast Evolution Hacker - Ximian, Inc. [EMAIL PROTECTED] - www.ximian.com _______________________________________________ evolution maillist - [EMAIL PROTECTED] http://lists.ximian.com/mailman/listinfo/evolution
