On Tue, 2002-11-19 at 23:52, Chris Toshok wrote:
> On Tue, 2002-11-19 at 19:40, Jeffrey Stedfast wrote:
> > the other option, of course, is to just throw faster hardware on the
> > server :-)
> > 
> > throwing a faster cpu and more ram at a problem is much much cheaper
> > than developer time (even for the end user).
> 
> which also applies equally well to the video game analogy..  i can't
> tell you how many video cards I've gone through in the past few years.
> :)

tell me about it, I had to buy an all new computer to play NeverWinter
Nights. Minimum sys requirements on that bad boy are an 800mhz box with
256 megs of ram and a TNT2 and let me tell you that even with my new
1.67GHz Athlon box + 256megs of ram & a radeon 7500, it's still choppy
every now and then - all I can say is I'd hate to try playing it at
800MHz w/ 256 megs of ram & a TNT2. I tried on my Celeron 400 with 256
megs of ram before buying that new box and it was completely unusable.

Jeff

> 
> Chris
> 
> _______________________________________________
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-- 
Jeffrey Stedfast
Evolution Hacker - Ximian, Inc.
[EMAIL PROTECTED]  - www.ximian.com


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