Hi Kipp,
I've looked through your images, thanks for that. What's happening here is when you export Victoria 4 from Poser, you are exporting all the face model parts at once. Some of these parts, such as the eyes, eyelashes and mouth parts, have different texture maps. However they get merged going into Customizer so it appears to Customizer as if they have overlapping UVs, and you get the funny patches. Your approach works great for the geometry integration, since you can preserve the vertex order to import back into Poser, however for the texture integration to create a proper texture, you need to *also* export the model parts separately, and create the face and eye textures separately, from just those parts. Alternatively, you can just wait until around the middle of next year when we release a version of FaceGen that directly supports Poser and Daz3D characters. Best wishes, Andrew for FaceGen. --~--~---------~--~----~------------~-------~--~----~ FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are subscribed to the Google Groups "FaceGen" group. For more options, visit this group at http://groups.google.com/group/facegen?hl=en -~----------~----~----~----~------~----~------~--~---
