Just wanted to follow up and see if anyone has any ideas on this. Perhaps someone could point me in the right direction by guiding me to where I can access the exported FaceGen morphs (e.g., Phoneme__B_M_P, Anger, etc.) in Maya. In other words, how do I manipulate those morphs in Maya?
On Thursday, October 4, 2012 6:44:08 PM UTC-6, Matthew Pickard wrote: > > Hi - > > I've been using FaceGen for years now for my research. Great product. I > am now interesting in using FaceGen models with FaceFX ( > http://www.facefx.com/ <http://facefx.com/>). However, FaceFX requires > bone poses instead of morph targets. Has anyone ever rigged a FaceGen > model with bone poses (say, in Maya)? If so, could you point me in the > right direction? Any good resources on how to do that? > > Thanks, > > Matt > -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are subscribed to the Google Groups "FaceGen" group. For more options, visit this group at http://groups.google.com/group/facegen?hl=en
