Hello,

There are ways to drive the joint rig using the blendshapes as the drivers. 
I don't have a link for you but there is a wealth of material out there as 
this is a commonly used technique.

On Thursday, October 4, 2012 8:44:08 PM UTC-4, Matthew Pickard wrote:
>
> Hi -
>
> I've been using FaceGen for years now for my research.  Great product.  I 
> am now interesting in using FaceGen models with FaceFX (
> http://www.facefx.com/ <http://facefx.com/>).  However, FaceFX requires 
> bone poses instead of morph targets.  Has anyone ever rigged a FaceGen 
> model with bone poses (say, in Maya)?  If so, could you point me in the 
> right direction?  Any good resources on how to do that?
>
> Thanks,
>
> Matt
>

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