kenanb in #concatenative noted that game.input fails with a memory protection 
fault with a recent Linux build of Factor. Here is a backtrace:

http://paste.factorcode.org/paste?id=2208

From the backtrace, it appears that some required X11 state is missing. kenanb 
tested a binary from before the gtk backend merge that worked, so it seems like 
a likely candidate. If gtk or gdk offer keyboard state polling and relative 
mouse input APIs, then a gtk backend for game.input would be useful; otherwise, 
the existing x11 backend might need to be modified to work with the X11 state 
as set up by gtk.

-Joe
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