kenanb in #concatenative noted that game.input fails with a memory protection
fault with a recent Linux build of Factor. Here is a backtrace:
http://paste.factorcode.org/paste?id=2208
From the backtrace, it appears that some required X11 state is missing. kenanb
tested a binary from before the gtk backend merge that worked, so it seems like
a likely candidate. If gtk or gdk offer keyboard state polling and relative
mouse input APIs, then a gtk backend for game.input would be useful; otherwise,
the existing x11 backend might need to be modified to work with the X11 state
as set up by gtk.
-Joe
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