On Mon, 14 Mar 2011 17:43:36 -0700 Joe Groff <[email protected]> wrote: > kenanb in #concatenative noted that game.input fails with a memory > protection fault with a recent Linux build of Factor. Here is a > backtrace: > > http://paste.factorcode.org/paste?id=2208 > > From the backtrace, it appears that some required X11 state is > missing. kenanb tested a binary from before the gtk backend merge > that worked, so it seems like a likely candidate. If gtk or gdk offer > keyboard state polling and relative mouse input APIs, then a gtk > backend for game.input would be useful; otherwise, the existing x11 > backend might need to be modified to work with the X11 state as set > up by gtk. > > -Joe
Hi everyone IIRC I implemented GTK based game-input in my branch on github https://github.com/blei/factor/tree/gtk-image-loader I'm not sure if it implements all of the required functionality, and I don't have time to check right now... Maybe some of you can look at it? Greetings Philipp ------------------------------------------------------------------------------ Colocation vs. Managed Hosting A question and answer guide to determining the best fit for your organization - today and in the future. http://p.sf.net/sfu/internap-sfd2d _______________________________________________ Factor-talk mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/factor-talk
