Hi Philipp,

I tried to merge your branch but there were a number of conflicts. Can
you please rebase the code on top of the latest sources and push to a
new branch?

Slava

2011/3/15 Philipp Brüschweiler <[email protected]>:
> On Mon, 14 Mar 2011 17:43:36 -0700
> Joe Groff <[email protected]> wrote:
>> kenanb in #concatenative noted that game.input fails with a memory
>> protection fault with a recent Linux build of Factor. Here is a
>> backtrace:
>>
>> http://paste.factorcode.org/paste?id=2208
>>
>> From the backtrace, it appears that some required X11 state is
>> missing. kenanb tested a binary from before the gtk backend merge
>> that worked, so it seems like a likely candidate. If gtk or gdk offer
>> keyboard state polling and relative mouse input APIs, then a gtk
>> backend for game.input would be useful; otherwise, the existing x11
>> backend might need to be modified to work with the X11 state as set
>> up by gtk.
>>
>> -Joe
>
> Hi everyone
>
> IIRC I implemented GTK based game-input in my branch on github
> https://github.com/blei/factor/tree/gtk-image-loader
>
> I'm not sure if it implements all of the required functionality, and I
> don't have time to check right now... Maybe some of you can look at it?
>
> Greetings
> Philipp
>
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