--- In [email protected], Bhairitu <[EMAIL PROTECTED]> wrote:
[...]
> I've  worked in the games industry for many years.  One interesting 
> thing is that many of the game programmers don't play games.   I 
> personally find them boring and a waste of time and wince when I 
> actually have to play a game to debug it (I usually drop in a ton of 
> cheats or set the code to go right to the spot where the bug has been 
> reported).  Shoot'em ups or what we used to call "loop games" probably 
> don't develop that much mental ability but will increase physical 
> dexterity.   Some of the fantasy and role playing games and simulations 
> require some thinking and problem solving so that is where it may help 
> kids with their thinking.
>

Huh. You're an exception to the rule according to all the industry books and 
interviews I've 
read. The most interesting computer games in each genre are ALWAYS invented by 
people 
who have an interest in that genre.

And every company that hires games programmers, artists, etc., that I'm aware 
of, looks 
for people who have an interest in the kind of games that that company 
specializes in.

Of course, they also look for guys who juggle, play extreme sports, work magic 
and/or 
slight-of-hand, etc....







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