I'm so so grateful to you 2 guys - looks like I've at last managed to get
ways mentioned below working. I found your post on the 4/12/03 Chris and
that also explained helped. Using the TOC route I have managed to get the
links to appear in the body of a displayStandard.cfm page, but how can I get
the TOC links to appear in the side bar?  I've tried putting <cfimport
taglib="/farcry/farcry_core/tags/webskin" prefix="skin"> and
<skin:multiPageToc objectid="#stObj.objectid#"> in dmFooter.cfm but the TOC
links  don't display.

I'm very impressed with FC - one day all websites will be done this way!

Regards
Lee



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ian Welsh
Sent: 11 January 2004 15:42
To: FarCry Developers
Subject: [farcry-dev] RE: Secondary Navigation

OK, I see - you've fallen into another 'newbie' trap - you can see I've been
there too!

You have come across another feature of Farcry - multiple html pages under a
single navigation node. This is useful, as Chris says in his response, for
Table of Contents pages or, as we are using on our site, FAQ pages. In order
to use this feature you need to use the templates and code as Chris
suggests.

The way Farcry works with normal navigation is to look for Navigation Nodes
and then display the first HTML page under that Nav Node. If you have more
than one HTML page under a Nav Node you will normally only be able to access
the first one unless you are wishing a TOC scenario as per Chris.

Now, what I think you want to do involves a different approach. You need to
add individual navigation nodes for each of your pages under the Test node -
so you will have in your tree:

Test-Nav Node
-Test-HTML Page
-N1-Nav Node
--P1-HTML Page
-N2-Nav Node
--P2-HTML Page
-N3-Nav Node
--P3-HTML Page

So each of html pages (P1, P2 & P3) will have a corresponding Nav Node (N1,
N2 & N3) as their parent and, in turn, the Nav Nodes (N1, N2 & N3) will have
the Test Nav Node as their parent.

The Child Links rule I mentioned will display the child Nav Nodes (N1, N2 &
N3) of the Test parent object not the child html pages.

So when creating standard pages you always first create a Nav Node and then
an associated HTML page.

Hope this helps.

Regards
Ian

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lee Aston
Sent: 10 January 2004 20:24
To: FarCry Developers
Subject: [farcry-dev] RE: Secondary Navigation


Hi Guys,
Big thanks for the help but I'm still really stumped. I want to implement
your option 1 Ian. I have created a new Nav node of root called Test, and
created 3 html pages in it, P1,P2 and P3. When I click Test on the main site
nav menu, P1 is displayed - what I'm after is getting the side bar to
display links to both P2 and P3 on P1, P2 and P3 (P1 is accessed by clicking
Test on the menu bar. Just like the features section on the farcry site.

I've tried creating links and using rules to display child links in
containers, but only the first link is displayed, plus I don't see how when
creating a link you are supposed to reference another internal page. The
link creation dialog box ask for a url to be typed in.

I haven't started to look at the code yet, I'm assuming this can be done out
the box - is this correct or do I need to do a bit of coding?

Thanks again
Lee

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ian Welsh
Sent: 10 January 2004 15:00
To: FarCry Developers
Subject: [farcry-dev] RE: Secondary Navigation

I am also new to Farcry and was confused at first by 'secondary' navigation
because it can be defined or rather displayed in two or more different ways.


If you look at the page you mention
(http://farcry.daemon.com.au/go/features) you can see secondary navigation
displayed in two ways:

1. The first way it is displayed is within the side bar on the right
(Overview, FAQ, Farcry Sites). These three sections 'hang off' Features as
child or secondary navigation nodes - if you take a look at the site map you
can see the site's structure. To display these nodes you would use the
'Child Links' rule within one of you page's container objects and an
appropriate template in your webskins directory to format their display.
There is documentation on the Farcry site
(http://farcry.daemon.com.au/go/documentation) which shows how to use
containers and rules. 

Of course these child links will only display when their parent page is
loaded as they are children of it, so if you go to 'Documentation' you will
get a different set of child links - indeed on this page you see child links
displayed in three ways.

2. The other way to display secondary or child links is as a dynamic menu -
as you see on top of the page. Mouse over the primary links and you see a
drop down of the relevant child links. This hierarchical menu is displayed
on all pages thus allowing you to see the second level, if you like, of the
site's structure from the home or any other page.

Now, in the current build of Farcry 2.1b3 only option 1 is available 'out of
the box' (via the 'Child Link' rule, etc.). The second option (drop-down
menus) used to be, but was I think removed when the new Aura templates were
introduced. However, it would be fairly straightforward to add your own drop
down menus. 

I know from this list that some people have or are working on integrating
the Farcry navigation structure with drop down menu systems such as those at
http://www.milonic.co.uk/. For our site (not yet in production), I have
mimicked the 2-level menus found at http://www.macromedia.com/devnet/ or as
seen in their 'Halo' templates.

Hope this helps.

Ian Welsh



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lee
Sent: 10 January 2004 13:14
To: FarCry Developers
Subject: [farcry-dev] Secondary Navigation


I've read (but not comprehended) about secondary navigation but still don't
get it or see how to implement it. Also on the default site how would I make
the side bar display links that are relevant to the selected main menu bar
tab, like on the http://farcry.daemon.com.au/go/features.

As you can see I'm new to Farcry, so any guidance would be great, and really
appreciated.

Thanks
Lee



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