On 3/21/2017 12:47 PM, Michael Niedermayer wrote: > On Tue, Mar 21, 2017 at 12:08:03PM -0300, James Almer wrote: >> On 3/21/2017 11:05 AM, Michael Niedermayer wrote: >>> On Tue, Mar 21, 2017 at 10:03:48AM -0300, James Almer wrote: >>>> On 3/21/2017 9:52 AM, Michael Niedermayer wrote: >>>>> On Mon, Mar 20, 2017 at 11:03:23PM -0300, James Almer wrote: >>>>>> Should fix ticket #6252 >>>>>> >>>>>> Signed-off-by: James Almer <jamr...@gmail.com> >>>>>> --- >>>>>> libavformat/apngdec.c | 2 +- >>>>>> 1 file changed, 1 insertion(+), 1 deletion(-) >>>>>> >>>>>> diff --git a/libavformat/apngdec.c b/libavformat/apngdec.c >>>>>> index 7a284e32c2..75dcf74a0c 100644 >>>>>> --- a/libavformat/apngdec.c >>>>>> +++ b/libavformat/apngdec.c >>>>>> @@ -421,7 +421,7 @@ static const AVOption options[] = { >>>>>> { "ignore_loop", "ignore loop setting" , >>>>>> offsetof(APNGDemuxContext, ignore_loop), >>>>>> AV_OPT_TYPE_BOOL, { .i64 = 1 } , 0, 1 , >>>>>> AV_OPT_FLAG_DECODING_PARAM }, >>>>>> { "max_fps" , "maximum framerate (0 is no limit)" , >>>>>> offsetof(APNGDemuxContext, max_fps), >>>>>> - AV_OPT_TYPE_INT, { .i64 = DEFAULT_APNG_FPS }, 0, INT_MAX, >>>>>> AV_OPT_FLAG_DECODING_PARAM }, >>>>>> + AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, >>>>>> AV_OPT_FLAG_DECODING_PARAM }, >>>>>> { "default_fps", "default framerate (0 is as fast as possible)", >>>>>> offsetof(APNGDemuxContext, default_fps), >>>>>> AV_OPT_TYPE_INT, { .i64 = DEFAULT_APNG_FPS }, 0, INT_MAX, >>>>>> AV_OPT_FLAG_DECODING_PARAM }, >>>>>> { NULL }, >>>>> >>>>> why was there a max fps set ? >>>>> are there files which have huge and incorrect fps ? >>>> >>>> I have no idea. The author of the decoder may know. But apng is far from >>>> a widespread format seeing it has been supported by only one browser until >>>> like a week ago, so the chances of bad files like it could happen with >>>> jpg or png is most likely low. >>>> >>>>> if so this may cause a regression and just increasing the default value >>>>> for >>>>> max_fps could be better. >>>> >>>> I guess 60 would be a saner max value than 15 as it is now, but i still >>>> wonder why would we have a max fps set as default to begin with. >>>> >>> >>>> IMO, if the worry was about a broken/incorrect headers (fuzzing or such), >>>> then checking the CRC field for correctness may be a better idea than >>>> crippling decoding of valid files by default. >>> >>> why do you think this could be related to fuzzing ? >> >> Only reason i can think other than broken encodings to have the delay_num >> and delay_den fields reporting bogus values. >> >>> >>> i dont know why the check is there but i had suspected that it was >>> a workaround for broken encoders. Possibly not apng encoders but >>> a more widespread format like animated gif that is transcoded to apng >>> >>> we have a similar max check in gifdec.c >>> >>> if gif files need it, gif files converted to apng should need it too >>> and i would suspect that animated gifs are a major source for apng >>> files, but maybe iam wrong >> >> So what would you say should be done? commit this patch, or make the >> max_fps default to 60 instead? > > iam fine with either, but if its set to 0 we should keep an eye open > for regressions and be prepared to change the value
Ok, pushed then. Thanks _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel