Hi,
On 21/03/2017 14:03, James Almer wrote: > On 3/21/2017 9:52 AM, Michael Niedermayer wrote: >> On Mon, Mar 20, 2017 at 11:03:23PM -0300, James Almer wrote: >>> Should fix ticket #6252 >>> >>> Signed-off-by: James Almer <jamr...@gmail.com> >>> --- >>> libavformat/apngdec.c | 2 +- >>> 1 file changed, 1 insertion(+), 1 deletion(-) >>> >>> diff --git a/libavformat/apngdec.c b/libavformat/apngdec.c >>> index 7a284e32c2..75dcf74a0c 100644 >>> --- a/libavformat/apngdec.c >>> +++ b/libavformat/apngdec.c >>> @@ -421,7 +421,7 @@ static const AVOption options[] = { >>> { "ignore_loop", "ignore loop setting" , >>> offsetof(APNGDemuxContext, ignore_loop), >>> AV_OPT_TYPE_BOOL, { .i64 = 1 } , 0, 1 , >>> AV_OPT_FLAG_DECODING_PARAM }, >>> { "max_fps" , "maximum framerate (0 is no limit)" , >>> offsetof(APNGDemuxContext, max_fps), >>> - AV_OPT_TYPE_INT, { .i64 = DEFAULT_APNG_FPS }, 0, INT_MAX, >>> AV_OPT_FLAG_DECODING_PARAM }, >>> + AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, >>> AV_OPT_FLAG_DECODING_PARAM }, >>> { "default_fps", "default framerate (0 is as fast as possible)", >>> offsetof(APNGDemuxContext, default_fps), >>> AV_OPT_TYPE_INT, { .i64 = DEFAULT_APNG_FPS }, 0, INT_MAX, >>> AV_OPT_FLAG_DECODING_PARAM }, >>> { NULL }, >> why was there a max fps set ? >> are there files which have huge and incorrect fps ? > I have no idea. The author of the decoder may know. > A bit late, but honestly, I don't remember why I did it that way, though both patches look fine as they are. It's easy enough to come back to that code when/if needed. Thanks, -- Ben _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel