On Wed, Feb 14, 2018 at 4:22 PM, Nicolas George <geo...@nsup.org> wrote:
> Tomas Härdin (2018-02-14):
>> Devs that work on companies that need
>> the proprietary stuff that is. It's always a tradeoff.
> Devs that work on companies that need the proprietary stuff could make
> use of the weight of said companies to get the proprietary stuff
> relicensed. But it will never happen if we give them passes.
Devs don't like politics, they'll just implement the proprietary SDK
into their own proprietary code, because thats something they can just
do and in even less time as well.
So basically, you rid ffmepg of features for no improvement.
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