> On 14 Sep 2020, at 14:27, christian.w...@4-real.com wrote:
> 
> Thanks for measuring Bouke!
> Guess momentary isnt working with <0,4s too.

Of course not, for both Momentary and Short, there is not enough media to 
measure it, take it it will be the same as Integrated. (And meaningless for 
such short files.)

> 
> I tried my example with adding silence before and after and i get both times 
> -23.3db LUFS for i & m. 

What happens when you use -ss and -t besides the silence (to crop the silence 
start / end, work here…)

> Which is a 1db variation to the customers value. If all files are coming with 
> a 1db difference, that would be something we could work with.
> So we are not precisely here, but its good enough for now.
> I wonder how the meters are measuring it. As they dont have problmes with 
> durations.
> We will try ... 

1 dB is not really a big difference I would think, and since this is not 
broadcast I take it, it ‘should’ not matter, as long as all input gets to the 
same percepted value.

What are you doing, game assets?

Bouke

> 
> 
> -----Ursprüngliche Nachricht-----
> Von: ffmpeg-user <ffmpeg-user-boun...@ffmpeg.org> Im Auftrag von Bouke
> Gesendet: Montag, 14. September 2020 14:08
> An: FFmpeg user questions <ffmpeg-user@ffmpeg.org>
> Betreff: Re: [FFmpeg-user] LUFS measurment for short length audio
> 
> 
>> On 14 Sep 2020, at 13:54, <christian.w...@4-real.com> 
>> <christian.w...@4-real.com> wrote:
>> 
>> Its all mono we are talking about here
>> 
>> Full command line would be
>> ffmpeg -nostats -i '#{filename}' -filter_complex ebur128 -f null - 
>> 2>&1 (i only forward this from the IT section, but its the standard 
>> ffmpeg lufs measurment as far as i know)
>> 
>> yes, we dont know if the customer values are correct. The problem is, there 
>> is no correct if you dont use the same method/algo.
>> There are different meters coming up with different values on LUFSs, 
>> specially if you are under 0,4s.
>> You are right, the best would be to use the same method, but our customer 
>> wont share their method and we cant reverse engineer something we dont own.
>> 
>> Yes, there ist the (m) value in the output, but i think its not very 
>> reliable ... as the file measured isnt silent 😊
> 
> I would think M is not relevant, as it should equal I if the file is 400 
> Msecs… And I can reproduce the issue on a short file. But, if I cat the file 
> with silence before / after, then measure with adding -ss yadda -t sourcedur 
> it seems to work.
> (But a looped input results the same values when scanned fully.)
> 
> 
> 
> Bouke.
> 
> 
>> 
>> 
>> 
>> -----Ursprüngliche Nachricht-----
>> Von: ffmpeg-user <ffmpeg-user-boun...@ffmpeg.org> Im Auftrag von Bouke
>> Gesendet: Montag, 14. September 2020 13:41
>> An: FFmpeg user questions <ffmpeg-user@ffmpeg.org>
>> Betreff: Re: [FFmpeg-user] LUFS measurment for short length audio
>> 
>> 
>>> On 14 Sep 2020, at 13:23, christian.w...@4-real.com wrote:
>>> 
>>> 
>>> To cat means to loop the file until it is longer then 0,4s?
>> 
>> yes
>> 
>>> 
>>> Yes we tried, there is a variation of 3db or more, so it is kind of 
>>> suboptimal.
>> 
>> If it’s exact 3db, it smells like you might render the file to mono on 
>> catting, are you sure that’s not the case?
>> 
>>> We also know the loudnorm command.
>> 
>> Why, if you want to conform to R128 specs, you analyse, get the I 
>> value, and lower / up the volume by the measured Integrated minus 
>> target Integrated (in Db, one LU is equal to one dB)
>>> 
>>> We use this command atm to read out values:
>>> 
>>> ffmpeg -nostats -i 'filename' -filter_complex ebur128 -f null
>> 
>> This might or might not work, if it’s 5.1, you would need to omit the LFE 
>> channel, and if there are multiple tracks you would need to patch the 
>> correct ones first.
>> So, full command line / output missing :-) (I would never think I 
>> would write this…)
>> 
>>> and it is fine with all files >0,4s. As it should be relating to the ebu128 
>>> definition.
>>> 
>>> Anyway, our customer provides us with lufs values for shorter lenghts and 
>>> he wont tell us how he analyses it.
>> 
>> So you have no clue if your client measurements are correct? I would not 
>> accept this, you would need to reverse engineer your clients steps...
>> 
>>> 
>>> Now we tried to read out momentary lufs, as it works with 400ms windows, 
>>> but im not sure if i get correct values here.
>>> As it shows -120db mLUFS for an example and on proTools it says 
>>> -23--24db (with DPMeterXP2)
>> 
>> -120 is silence…
>> 
>>> 
>>> Anybody an idea how to read out reliable momentary LUFS values with ffmpeg?
>> 
>> Not sure how reliable it is, but it’s just in the output I would 
>> think…
>> 
>> Bouke
>> 
>> 
>>> 
>>> -----Ursprüngliche Nachricht-----
>>> Von: ffmpeg-user <ffmpeg-user-boun...@ffmpeg.org> Im Auftrag von Gyan 
>>> Doshi
>>> Gesendet: Montag, 14. September 2020 09:50
>>> An: ffmpeg-user@ffmpeg.org
>>> Betreff: Re: [FFmpeg-user] LUFS measurment for short length audio
>>> 
>>> 
>>> 
>>> On 14-09-2020 01:15 pm, Bouke wrote:
>>>>> On 09 Sep 2020, at 10:33, christian.w...@4-real.com wrote:
>>>>> 
>>>>> 
>>>>> 
>>>>> Hi list!
>>>>> 
>>>>> 
>>>>> 
>>>>> Can somebody help to measure LUFS for audio files under 0,4 seconds???
>>>>> 
>>>> Cat it a couple of times first?
>>> 
>>> A few more times is required. Total duration should be  >3 seconds.
>>> 
>>> See https://superuser.com/q/1281327/
>>> 
>>> Gyan
>>> _______________________________________________
>>> 
>> 
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