Hello! I'm developping a commercial product with FFmpeg, and I have some questions about how to use FFmpeg under LGPL. Q1: AFAIK, there are two ways to use a dynamic library on windows, either by "LoadLibrary + GetProcAddress" at runtime or by linking a static library with symbol only at compile time. Are both ways regarded as "work that uses the library" under LGPL? Q2: If my commercial product is a "work that uses FFmpeg", do I need to remove all prohibition of reverse engineering from the EULA of my product?
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