On Jul 4, 2005, at 2:18 PM, Johannes Gebauer wrote:
As I said in an earlier post, I got it to load, but the key switches didn't work. I also updated GPO and Kontakt Player per your suggestion, but still got no results. How are these switches supposed to work? The flute N.V. switch is set to in playback to "dump," with "Number of Units: 3" and "Data: $90, $32 and $40." I have no clue what any of this means. Is it setting itself to actually load a sound, which would never work in real time? It seems to me that these switches need to instantly switch to a pre-loaded sound, and that is far easier to accomplish by simply setting playback to the channel that contains the desired sound (mentioned in an earlier post). The problem with this method is that you'd have create new switches for every new project, or else create every new project from an existing template with exactly the same sounds loaded in exactly the same places. I'm beginning to think this is getting to be more trouble than it's worth, as Johannes said: "Perhaps I would have to spend more time on the Finale files, but that's precisely what I hoped to avoid with GPO." Also, I downloaded the GPO Template document, but that won't work for me either, since FinMac has only four outputs, each with 16 channels. I take this to mean that GPO2-1 would be output 17 on a Mac, instead of 9. Which brings up the question: why do we only get four outputs on a Mac, when PC users get 8? The more I get into this stuff the more I begin to realize that Finale MIDI implementation is still behind the times. What I really want Finale for is to print out my music. I use Digital Performer for everything else. Getting decent playback in Finale is a nice luxury, if it can be accomplished without much fuss, but when all is said and done, I don't really need it, other than to check for errors. Sorry for the rant, Lon ******************************************** Lon Price, Los Angeles |
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