XCode and Codewarrior are completely different environments, and Codewarrior long predates XCode. Moving to XCode from Codewarrior is no small matter, and there was never any reason to do it. Codewarrior had always been a stalwart and reliable tool. It was always the most professional tool available for the Mac platform, I think going all the way back to the 1980s.

There are many things to berate MM for, but staying with Codewarrior is not one. Apple is totally to blame here for a choosing a direction that they publicly and vehemently denied right up until practically the day before they announced it. In doing so, they left Codewarrior (and all its legions of users) high and dry. (My understanding is that Codewarrior had sold off its Intel compiler a few months before Apple made its move.) I for one will almost be delighted if MM does drop support for Macs. Apple would utterly deserve it.

As bad as the compiler issue (which is far bigger than any non C-programmer probably realizes) is the issue of integer endian-ness. It's a highly technical problem, but one that will throw a wrench into any complicated program like Finale no matter what compiler it's on.

While I use Codewarrior to create both Apple and Win plugins, I believe MM uses CW for Mac and Microsoft VC++ for Win.

--
Robert Patterson

http://RobertGPatterson.com
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