Except for GPO, your DSP rig would need, at minimum, a gig of RAM.
And its own embedded processor. Your proposed product starts to get
very expensive, very quickly. Not even the latest graphics cards on
the market have 1 GB of RAM available, and they can cost upwards of
$600.
Not to mention that most sample libraries are much, much, much larger
than GPO, requiring constant streaming from the HD.
- Darcy
-----
[EMAIL PROTECTED]
http://secretsociety.typepad.com
Brooklyn, NY
On 06 Apr 2006, at 12:56 PM, David W. Fenton wrote:
No, no, no. That is not the kind of hardware-based sound I'm talking
about.
If a soundcard has a DSP at its heart it can take over processing. If
it has built-in RAM, the samples being played by the DSP can be
loaded into that RAM, instead of into the main system RAM. That would
offload both the RAM and the processing to a separate device, and
leave the system RAM and processor available for all the other tasks
it has to accomplish. You'd initialize the soundcard by loading the
samples, then send it the MIDI data.
The only difference between this and the traditional soundcard with
samples stored in ROM is that this kind of soundcard isn't limited to
the samples stored in its ROM. And Creative and Turtle Beach were
selling that kind of sound card nearly 10 years ago.
--
David W. Fenton http://dfenton.com
David Fenton Associates http://dfenton.com/DFA/
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