On 09 Aug 2006, at 4:33 PM, David W. Fenton wrote:

On 9 Aug 2006 at 4:48, Darcy James Argue wrote:

2D anti-aliasing is not handled by the graphics card! It's handled by
the *CPU*, . . .

How do you know this "fact?"

From years of reading graphics card reviews at tech sites.

Is your knowledge based on how Apple's
hardware works? Or an investigation of both Mac and Windows?

Both.

Graphics cards do have hardware-supported anti-aliasing, but only for
3D applications like games.

Are you certain this is correct? Are you sure the graphics cards are
doing *none* of the 2D calculations? I don't believe that's so at
all, at least for PCs.

I never said the graphics cards do none of the 2D calculations. But in terms of the 2D calculations they do perform, all modern graphics cards perform equally well. The bottleneck for non-video 2D drawing on any modern machine is the CPU, not the GPU.

Seriously, please just go look at some 2D benchmarks for graphics
cards

I don't doubt that you know how Apple hardware works. But I have some
doubt about how applicable that knowledge is to PCs.

Almost all of the benchmarks I have looked at have been PC-based -- since there is effectively no market for retail (non-OEM) Mac video cards, comparative benchmarks for the various Mac graphics cards are relatively hard to find.

- Darcy
-----
[EMAIL PROTECTED]
http://secretsociety.typepad.com
Brooklyn, NY



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