I had mixed feelings about the new expressions scheme. On the one hand I was delighted that the positioning had been expanded with multiple levels of definition instead of the simple X,Y for each expression; but on the other hand I felt it fell far short of what it might have in terms of making things easier for my own use.

In particular, I was disappointed with the UI. It's hard to tell how much of it is due to unfamiliarity with the new, and how much is just the design, but I felt like I spent an awful lot of time clicking around between windows to put things where I wanted them, as opposed to the old system where I could just type the Y position directly and be done with it. As with so many things in Finale, I get the impression that they're trying to shove all this "under the hood", devoting a great deal of effort to trying to make it so that ordinary users would rarely or never visit the definition dialogs at all, but very little effort to making it more efficient for those who do visit them regularly.

I think I had an unrealistic expectation that once I got all my definitions in how I wanted them, I'd be able to just place expressions and have them land where I want >75% of the time, but it never worked out that way for me. The main thing is that every expression just has a single definition for default Y positioning. That's fine for an orchestra part, but nearly all of my work is piano vocal. In general, I'm going to want to put most markings in the voice part above the staff, whereas in the piano part most markings are going to go between the staves, at a Y position that will vary depending on what's going on in each hand. The new system just can't handle that.

I experimented for a while with two separate definitions for all my expressions, one above the staff and one below, but that proved more trouble than it was worth. I like using metatools for my dynamics and having two keystrokes for each one was taxing both my memory and the supply of available characters on the keyboard. Ultimately I went back to just one definition for each, defined for the voice part (which I could define to be correct ~90% of the time), accepting that I'll just have to specify Y position for anything in the piano part.

That means that placing expressions in the piano part is now slower for me than it were before. In the old system clicking took me straight to the X Y positions and since I usually knew exactly where I wanted it, I just entered the numbers and was done. Now I have to place the expression by default, then shift-click to change the positioning. Also, the math is harder now because my default Y is based on staffline or entry, so if the entry is bumping it up, I have to work that in and net the offsets in my head to know what number to enter as Y. I could avoid that by defining the Y just to the staff, but for my voice part I do want staff-and-entry so that would bring me back to the problem of having multiple definitions for expressions, which again is more trouble than it's worth.

But after a while I've started to get used to the extra clicks and extra math, and I'm OK with it. It's still a significant improvement over all. I really like having much more levels at which to define things; I am completely satisfied with horizontal position, which is wonderful and much more powerful than it was before; and I like having what amounts to multiple typographic and positioning defaults for a new expression by way of the categories.

On the whole, even with its flaws, I think it's still my favorite improvement between v04 and v10. Perhaps I'm forgetting something, I can't think of any other change between the two that I much care about. It seems like the big things were part extraction and playback, neither of which I ever use.

mdl
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