11.04.2011 14:59, Vlad Khorsun wrote: >> It just don't have enough advantages over old ISC API. > > With this new API many simple programs (like yours, for example) will be > easy to write and require > NO additional access layers.
Not quite so. "Easy to write" (for me) means "use well documented API which has enough examples of usage". Nothig from this is applied to the new API. And, BTW, what "additional access layers" you have on mind? Y-valve? > New features (do you need longer SQL identifiers ?) also will be implemented > in new API. They can be implemented in an old API as well. > Call overhead also will be less than with ISC API. How big performance gain do you expect from it? AFAIK, CPU time wasted in old API serialization is microscopic in comparison with network or disk interaction time. -- SY, SD. ------------------------------------------------------------------------------ Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev Firebird-Devel mailing list, web interface at https://lists.sourceforge.net/lists/listinfo/firebird-devel