Hi Pete,

Nope, by the stage I mean clicking on a control within the Flash movie. So
that clicking on a control in the Xray treeview generates a similar response
as clicking on it "in real". 

K.

> -----Original Message-----
> From: Pete Miller [mailto:[EMAIL PROTECTED] 
> Sent: 05 February 2007 16:38
> To: Flashcoders mailing list
> Subject: RE: [Flashcoders] XRay freezes controls?
> 
> I'm publishing to AS2.0, running the most recent connector 
> version (I just downloaded it), and I'm not using the Flex UI.
> 
> As far as clicking on the stage, all the components are 
> instantiated at runtime, so there is nothing on the stage (I 
> assume by 'stage' you refer to the IDE stage).
> 
> P.
> 
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED] 
> [mailto:flashcoders- 
> >> [EMAIL PROTECTED] On Behalf Of Karina Steffens
> >> Sent: Friday, February 02, 2007 8:06 PM
> >> To: 'Flashcoders mailing list'
> >> Subject: RE: [Flashcoders] XRay freezes controls?
> >> 
> >> Perhaps a little less obvious, clicking on a control in 
> the Xray UI,
> or
> >> rolling over it, gives you the same effect as clicking/rolling over
> the
> >> control on the stage. So the question is, what happens 
> when you click
> the
> >> control on the stage?
> >> 
> >> Karina
> >> 
> >> > -----Original Message-----
> >> > From: Pete Miller [mailto:[EMAIL PROTECTED]
> >> > Sent: 02 February 2007 20:26
> >> > To: Flashcoders mailing list
> >> > Subject: [Flashcoders] XRay freezes controls?
> >> >
> >> > I'm trying out XRay for the first time, and it seems that after 
> >> > taking a snapshot, when I click on an item in the UI to 
> examine its 
> >> > properties, that control becomes disabled (no longer responds to 
> >> > mouse events) anymore.  If I examine the properties of an mc 
> >> > containing controls, the entire mc is disabled.  Is this the 
> >> > expected behavior?  Doesn't seem very useful.  What am I doing 
> >> > wrong?
> >> >
> >> > Pete M.
> >> > _______________________________________________
> >> > [email protected]
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> >> 
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