#include "lmc_tween.as" var num:Number = 1; var space:Number = 20; function loadImage(){ holderClip.loadMovie(num+".jpg"); //holderClip._alpha = 0; this.onEnterFrame = function(){ var lvBytesLoaded:Number = holderClip.getBytesLoaded(); var lvBytesTotal:Number = holderClip.getBytesTotal(); var percent = (lvBytesLoaded/lvBytesTotal)*100; if (lvBytesLoaded == lvBytesTotal) { trace("Image" + num + " loaded."); displayImage(); delete this.onEnterFrame; } } } function displayImage():Void { //Image is not loaded. var w = holderClip._width + space; trace("Image width: "+holderClip._width); trace("Image new width: "+w); var h = holderClip._height + space; trace("Image height: "+holderClip._height); trace("Image new height: "+h); /* //Fade in Image / resize border holderClip.tween("_alpha", 100, 2, "easeOut"); border.tween("_width", w, 1, "easeOutElastic"); border.tween("_height", h, 1, "easeOutElastic"); */ } myButton.onRelease = function(){ displayImage(); } //Start it up! loadImage(); _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Can anyone tell me why when I call the displayImage() function after I
fully loaded, and try to get the _width and _height of holderClip, it
comes back as zero. But if I wait 1 second after the load and run the
displayImage() function through the button click, it then finds the
width and height.
- [Flashcoders] Loading Image _width _height Mike Boutin
- Re: [Flashcoders] Loading Image _width _height Radley Marx
- RE: [Flashcoders] Loading Image _width _height Scott Hyndman
- Re: [Flashcoders] Loading Image _width _height Josh Buhler
- Re: [Flashcoders] Loading Image _width _height Radley Marx