I'll give a hint :)

- Don't include default General Midi Bank (that'd be at least 1-2 MB to sound reasonable, so it's out of question, that's like bundling fonts in the player, pointless), just provide the engine and some sort of instrument/patch format we can load

- This is similar to the MOD/XM "mod players" from the old days, they are basically light music synths that you load with patches and they have some realtime processing of the patch, like layering multiple samples, LFO (low frequency oscilation), ADSR envelope (attack, decay, sustain, release), vibrato/tremolo, velocity, panning.

- A simple MOD/XM engine (or subset) can fit in something like 20kb or less (honestly, I'm talking real implementations here), and with lots of the audio stuff abstracted in these modern OS days you can squeeze even more from it maybe.

Regards, Stan Vassilev

Thanks. In the recent rush I haven't been able to read "Who wants MIDI?" much less abstract it.

Were you able to get a sense from the whole list of (a) which specific MIDI (or MIDI-like) features & implementations are most desired; and (b) how much they'd be willing to pay for this in player size?

Do you know what size of MIDI engine would work best for you, for which MIDI abilities, for instance?


Anyone also know the link the the MM wish list?

Searching "macromedia wish list" pulls up
http://www.macromedia.com/go/wish

_______________________________________________
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to