Hi Ramon,
I think you should invoke stop() to the mc into which the sound is loaded / attached.

--
Anggie Bratadinata
Web|Graphic|Flash
Jl. Raya Langsep 21
Malang - East Java
I N D O N E S I A
http://design.ibshastautama.com


Ramon Miguel M. Tayag wrote:
Hi everyone,

I was pulling out my hair a while ago because in my movie, when I
stopped one sound it stopped all.  After commenting code randomly, I
found out the anySound.stop() stopped all sounds.

Looking at the documentation, it says you can specify what sound to
stop using a linkage ID.  I understand that'd work fine if you use
sound.attachSound (getting a sound from the library), but what if you
use sound.loadSound(file)?  What is the linkageID now?

Thank you,

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