Hi Ramon,
I think you should invoke stop() to the mc into which the sound is
loaded / attached.
--
Anggie Bratadinata
Web|Graphic|Flash
Jl. Raya Langsep 21
Malang - East Java
I N D O N E S I A
http://design.ibshastautama.com
Ramon Miguel M. Tayag wrote:
Hi everyone,
I was pulling out my hair a while ago because in my movie, when I
stopped one sound it stopped all. After commenting code randomly, I
found out the anySound.stop() stopped all sounds.
Looking at the documentation, it says you can specify what sound to
stop using a linkage ID. I understand that'd work fine if you use
sound.attachSound (getting a sound from the library), but what if you
use sound.loadSound(file)? What is the linkageID now?
Thank you,
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