I can't off the top of my head think of any visual ways of doing it, but
you can check the relationship of the pieces to each other.  For
instance if piece A can only fit to the left of B and the bottom of C
(it's the lower left hand corner) then you could check those two
distance relationships and the rotation of each.  

You'd have to store all of the "right" relationships somewhere, such as
in the piece instances.

Is this the kind of solution you're looking for? 


Kevin Fitzpatrick
Flash Designer,
SAP.com Web Services Team - SAP Global Marketing 
SAP Global Solutions Center
3999 West Chester Pike
Newtown Square, PA 19073
C (267) 254-6225
E [EMAIL PROTECTED]

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of lars
Sent: Friday, March 10, 2006 8:04 AM
To: Flashcoders mailing list
Subject: [Flashcoders] puzzle: how to verify piece-fitting?

hi all. i'm looking for some example on puzzle games which "detect"
(show the user) that the pieces are arranged correct. those i know
are "simple" drag and drop together ones with do not detect that the
pieces are arranged correct and fit. any examples or ideas on how
to "detect" that (when having different puzzle piece forms)? thanks:
lars


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