i guess you are looking for something like this:
http://www.intentionallies.co.jp

this site is from yugo nakamura. very well scripted.

someday i tried it by myself but unfortunaly didnt get it to work.

my thoughts were this:
on click on a sheet find the distance from the middle and set it to be the new origin (thats the new rotation point). then you have to find out in which direction the sheet should turn - calculate some forces...depending on the drag movement....
something like this :)



Am 03.04.2006 um 14:22 schrieb Alias:

You could probably adapt the page drag mathematics from this article...

http://www.oreillynet.com/pub/a/javascript/2004/09/03/flashhacks.html

A good book to learn about trigonometry is the Complete Idiot's Guide to
Algebra by W. Michael Kelly - it's very well written and mathematical
beginner-friendly.
http://www.amazon.com/exec/obidos/tg/detail/-/1592571611?v=glance

You won't get far in flash development without a basic knowledge of trig,
and besides, it starts to be fun after the first couple of years :)

Hope this helps,
Alias
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