actually, I'm not sure if localToGlobal does anything with the scaling.
I have the feeling it simply adds coordinates of parent movieclips to the
local
ones..

I'm not sure what you're doing and how, but it *does* take into consideration the whole movieclip matrix info - rotation, scaling, skewing, etc. It's really the best way to translate a position from one movieclip to another.


- Zeh
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