Please refer to the archives, there is a thread about this going on as we
speak...

On 7/15/06, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:

Hi to all

Can anybody give me advice for creating game like this?

http://www.magickeys.com/books/jigsaws/cheetah_1/e.html

  1. How can I create each time different pieces? I can only guess that
  there are some sets with different shapes and they attached as mask.
  2. When pieces are correct new pieces appear. How this is done? How
  they determinate that? This is not droptarget or hittest. How from two
masks
  they create one mask?

Has anybody any code that can help to create this?

Thanks,
natavi
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