Marcos, If you made the rectangle the same size as your "sprite" - there would be no scale9 to speak of. It has to be smaller than the mc. You know how it works from implementing it in the IDE, so you know that there must be "outside" area that is left untouched, the interior does the scaling.
- e.d. On 7/20/06, Marcos Neves <[EMAIL PROTECTED]> wrote:
No so clearly Julien, if(I create a rectangle with exact the same size of my sprite, it throw me that error. I bust make it at least 1 pixel small. It´s not on the docs :\ On 7/20/06, Julien Vignali <[EMAIL PROTECTED]> wrote: > Check the Flash docs... It's explained ;-) > > mcRoundedRect.scale9Grid = new Rectangle(x1, y1, x2, y2); > > > Marcos Neves a écrit : > > How can I use programaticlly scale9grid to don´t deform a roundRect when > > scaled? > > I´know how it works at design time on flash. > > _______________________________________________ > > [email protected] > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com > > http://training.figleaf.com > > > > _______________________________________________ > [email protected] > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
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