Hi there! I have a class in which a few objects are created from my library
(loader
component instances and a button instance). They were created sequenciually (IE
hit0,
hit1, hit2, etc) At any rate - I need to destroy them abd then recreate them.
I am having some issues finding the proper syntax to use destroyObject....
For example I tried.....
(from within my class)
function killElements()
{
for (var i:Number = 0; i < 35; i++)
{
this._targetMc.destroyObject(slidemenu["theThumb" + i]);
this._targetMc.destroyObject(slidemenu["theHit" + i]);
}
}
this obviously does not work....
My target hierarchy is....
_root._targetMc.slidemenu (with the button and loader objects created in here).
Ideas?
Thanks!
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