... well, not really but I thought it was good as I title

I always use OOP for my flash projects but, even if I find it easier than
timeline coding, I dont know if I'm taking all the advantage of OOP. I'm not
even sure if I am aplying the correct patterns for every problem.

My insecurity probably has to do with the lack of normal work OOP flash
examples. For example the typicall top menu/content web. How can OOP be
applied to that?

I guess I find a gap in the theory of knowing how to link the symbols,
movieclips, timeline and graphics in flash with the code in external files.

Am I opening a can of worms?

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