6MB is insane for a .swf if you can keep the media external.  Why can
the media not be external to the .swf?

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
 

>>-----Original Message-----
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Robert r. Sanders
>>Sent: Wednesday, October 04, 2006 1:49 PM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders] Creating a SWF to dynamically create SWF';s
>>
>>I don't see how a generated SWF is going to be much smaller than the
>>source (I could be wrong).
>>
>>As long as the files can load incrementally I don't see that the 6MB
is
>>too huge a problem; if you try to load it all in one go it would be,
but
>>if a reasonably sized XML is read in and then your images are read as
>>needed it shouldn't be too much of a problem.
>>
>>You could also look into some of the wrappers for actionscript draw
>>commands - if some of the images are mostly shapes and text then maybe
>>they could be represented as xml and drawn at run time (or loaded a
>>sub-SWFs); this could potentially save space, as the same draw
routines
>>could be re-used vs. having tons of different but similar images.
>>
>>
>>>
>>> My client has asked me to create a SWF that reads in some XML and
generates
>>> a course depending on the amount of questions images etc. in the
XML.
>>> They found out today that the XML with all the images comes to about
6MB -
>>> so suddenly frightened by the implications of this, they've asked me
if I
>>> can develop a SWF, that when run, will generate the same content,
but then
>>> save the resultant SWF to a file, with all images, sound and
questions
>>> embedded in the new SWF - and then score back to the shell
application as
>>> well...
>>>
>>> Is this even possible??
>>>
>>> .NET is NOT an option...
>>>
>>> Thanks...
>>>
>>> Don
>>>
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>>--
>>    Robert r. Sanders
>>    Chief Technologist
>>    iPOV
>>    (334) 821-5412
>>    www.ipov.net
>>
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