the easiest way to get your task done is to attach in that point an mc
After rotation ,you get localToGlobal coords for it

-----Original Message-----
From: [EMAIL PROTECTED] on behalf of Jason C Reynolds
Sent: Wed 10/4/2006 6:08 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Find point after rotation
 
Thanks for the response,
Yes, I'm trying to keep track of the exact point on the rectangle after it's 
rotated... any advice?

----- Original Message ----- 
From: "Steven Sacks | BLITZ" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" <flashcoders@chattyfig.figleaf.com>
Sent: Wednesday, October 04, 2006 4:59 PM
Subject: RE: [Flashcoders] Find point after rotation


The _width and _height change based on the rotation so don't use the
stored _width and _height and instead use the current _width and
_height.

That is, unless you're trying to keep track of that exact point on the
rectangle after you rotate it, then that's something more complex.

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