>>> I'm not too keen on seeing 3D interfaces and 
>>spinning/whirling items 
>>> anytime soon. That includes product items for the most part too.

3D is useful for all kinds of things - besides the obvious one: games,
there is also product training, product promotions (you said you weren't
keen on that, but look at the web sites of the majow automakers for
example), training simulations, you name it.  I develop training games,
simulations, and interactions, and to have 3D in Flash natively would
open a whole bunch of possibilities.  

Jason Merrill
Bank of America 
Learning & Organizational Effectiveness
 
 
 
 
 
 
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