I use setInterval to change slides in a slidshow class. It all work fine until it put the slideshow into a project with more than one show. Iven the different show are located in different swf files that are loaded and unloaded frome the main file it seems that the Intrevalobjects stays in memory and for each time the increasses making the show goes faster and faster. I used: var ID = setInterval(this, "nextOne", 2000); I would had thought that "this" would keep the call to the scope of object that inisiated the setInterval. Well I also tryed to implement kenny bunch's IntervalManager Class - no help there. Any sugestions? Adam _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
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