Hello :)

With my licence you can do commercial, free application etc.

You can use an other licence with my framework and your work keep this
licence ;) For me openSource if "open" ... the objective is to considerate
my work and the time passed to implement the libraries :)

No problem to use VEGAS in your applications ;)

EKA+ :)


2007/1/25, Andy Herrman <[EMAIL PROTECTED]>:

I looked at VEGAS actually, but wasn't sure whether I could use it.
I'm not really clear on how the Mozilla license handles "linking".
Specifically, if I don't modify any of the VEGAS code and simply use
its classes and such in my own code, does my code have to fall under
the MPL?  I couldn't really tell from reading the license.  If it will
require my code to be MPL (or any other open source license) I won't
be able to use it, as the company isn't going to allow that.

   -Andy

On 1/25/07, eka <[EMAIL PROTECTED]> wrote:
> Hello :)
>
> you can use my openSource framework VEGAS : http://vegas.riaforge.org/
>
> the AS2 logging tool in the vegas.logging package is based on the
> mx.loggingAS3 framework :)
>
> You can try the examples in the AS2/trunk/bin/test/vegas/logging
directory
> of the Subversion.
>
> My framework is MTASC and FDT compatible.
>
> EKA+ :)
>
> 2007/1/25, Andy Herrman <[EMAIL PROTECTED]>:
> >
> > I'm looking for a good logging library compatible with Flash 7 along
> > the lines of log4j.  I found this one, which looks exactly like what I
> > want:
> >
> > http://code.audiofarm.de/Logger/
> >
> > but it won't build with MTASC (works fine in the FlashIDE though).
> > Does anyone know if there's a version of it that works with MTASC, or
> > other similar libraries that do?  I saw log4f, which is an extension
> > of the one I found, but it looks like the extensions were all for
> > Flex, which I don't use.
> >
> > What do you all use for logging?  Up till now I had my own simple
> > logging classes written, but I keep finding myself extending it, and
> > I've gotten to the point where it would be better to find a full
> > logging solution instead of continuing to work on mine (originally
> > mine was really simple, but keeps getting more and more complicated).
> >
> >    -Andy
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