My 0.02:

GoF makes me very sleepy - I find it very dry and the chapters very long winded. (Sorry GoF'rs)

Wait's for lightning bolt from on high...

I have read it through once and understood some of it, but I have found snippets of information about patterns online which seem much clearer and less sleep inducing.

I liked Colin Moock's chapters on patterns from the Essential ActionScript 2 books because they taught by tutorials which work towards a finished example rather than by printing snippets of code.

I have learnt some C++, but don't code in it so I can sort of understand what is going on in GoF. My AS is better and I find that doing the Moock examples helped me more.

I would be interested to know if Head First Design Patterns follows the same process as Moock - "learn by doing". I can handle that, although I will keep delving into GoF, keeping an oven timer handy to bring me back from the brink.

:)

Erik Bianchi wrote:
I think GoF is a great reference book but the writers aren't very gentle
about how they present information. It is very blunt and straight to the
point. Reminds me a bit of an old calculus book.

The first time I read the GoF book I thought my head was going to explode. A
few years later though when I'm referencing a pattern it's a lot more clear
now for some reason.

Also, It be nice if they revised using java or C# rather then C++.

-erik

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David Ham
Sent: Tuesday, January 30, 2007 7:02 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flair Pattern bad mixins good (?)

Been a while since I've posted here, a few years I think. I miss the geek
tangents / debates. =)

Good man! Seriously, the world affords precious few opportunities to truly geek out on design patterns and such. Internet mailing lists excepted of course.

I have the Head First Design Patterns book, and I have to say I like it, in spite of its profusion of clip art and cheesy humor. Despite these stylistic affronts, it presents the material in a way that is easy to learn.

What's the consensus on the GoF book? I know it's a classic, but so is Ulysses and dog if I can read that. I don't have a CS background-- Flash is about as far as my programming expertise extends--so the Head First style works for me. Is GoF accessible for people who don't program in C++?

OK
DAH
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