hi,
i think this might help with the flash timer
stop();
pausedAt = getTimer();
this.createEmptyMovieClip("frameLoop", 1);
frameLoop.onEnterFrame = function() {
if ((getTimer()-pausedAt)/500>=6) {
play();
this.removeMovieClip();
}
// end if
};
I have used this many times.
Shahid
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