Hi, if your artist produced vector graphics using Flash, you could use the commercial version of ASV (http://www.buraks.com/asv/). ASV can export these graphics and produces an intermediate format for them based on Array.
You can use this Array directly in your AS Code and draw the graphics via script using the Drawing API methods of Actionscript. You can easily modify the data in the Array before you draw them to screen. See the links below or search for "ASVDrawing": http://www.peterjoel.com/ActionScript/ASVDrawing.as http://www.peterjoel.com/Samples/?go=logoskew If using dynamic drawing via Actionscript is an option for you, you could "export" your data to Actionscript also using other detours, e.g. exporting to 'easy to parse' vector formats like old Illustrator formats and importing/converting them afterwards to Actionscript. hth, Matthias 2007/6/24, Andrew Sinning <[EMAIL PROTECTED]>:
Our artist has built a set of graphics using Flash. Now I need to derive a set of algoriths to reproduce the different graphic elements at any scale or hue. Is there any way to "get" curve, gradiet, and fill data about the various layers of a movie clip using AS2? What about AS3? My goal is to create a skin. Am I going about this the wrong way? The online literature about skinning AS2 components is pretty weak. Are there any great books on this subject? _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
_______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

