Hi, cant you just attach the dispmap to the parent mc holding the children? greetz JC
ps to get the placement correctly you might need to set the mask through setMask() On 7/24/07, eric e. dolecki <[EMAIL PROTECTED]> wrote:
I started coding up a little sniper scope thing. bmp on the stage of the scene. a larger bmp pulled out and used with a displacement map/mask to simulate the magnified sniper scope with some displacement around the edges of the scope occular thing. However I'd like to have mcs on the stage to show up in the scope as well (enemies)... i haven't seen anything like this yet, or perhaps i need to redo my code to make things work properly. anyone have demo code or somethign that shows this effect in action? - eric _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
_______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

