On 8/21/07, Steven Sacks <[EMAIL PROTECTED]> wrote:
>
> "Object-oriented programming (OOP) is a programming paradigm that uses
> "objects" and their interactions to design applications and computer
> programs. It is based on several techniques, including inheritance,
> modularity, polymorphism, and encapsulation."
>
> OOP is based on the things you acknowledge are advanced topics.  Ipso
> facto, OOP is advanced, right?  ;)

I think there's actually more agreement than disagreement here. Nobody
is arguing that you should be teaching polymorphism on the second day,
just that you can start to introduce objects at an early stage. I
mean, if you can start with:

x = 500;
trace(x);

... you could certainly also start with:

myShape.x = 500;

The core basics of OOP--using fields and methods--are not that far
beyond the core basics of programming--using variables and functions.
Of course inheritance, polymorphism, encapsulation, etc. come much
later, and design patterns even later. No one would dispute that, I
think.
-- 
Mike Keesey
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