On 8/21/07, Steven Sacks <[EMAIL PROTECTED]> wrote: > > "Object-oriented programming (OOP) is a programming paradigm that uses > "objects" and their interactions to design applications and computer > programs. It is based on several techniques, including inheritance, > modularity, polymorphism, and encapsulation." > > OOP is based on the things you acknowledge are advanced topics. Ipso > facto, OOP is advanced, right? ;)
I think there's actually more agreement than disagreement here. Nobody is arguing that you should be teaching polymorphism on the second day, just that you can start to introduce objects at an early stage. I mean, if you can start with: x = 500; trace(x); ... you could certainly also start with: myShape.x = 500; The core basics of OOP--using fields and methods--are not that far beyond the core basics of programming--using variables and functions. Of course inheritance, polymorphism, encapsulation, etc. come much later, and design patterns even later. No one would dispute that, I think. -- Mike Keesey _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

