----- Original Message -----
From: "Paul Andrews" <[EMAIL PROTECTED]>
To: "Flash Coders List" <[email protected]>
Sent: Wednesday, January 09, 2008 1:53 PM
Subject: Re: [Flashcoders] flash and 3d asset options
I don't think it's a papervision game or 3D game at all. You have 3D
looking graphics with movieclips animated over it. They may be 3D models or
artist drawn cycles.
I don't have experience of the Swift3D 3D studio exporter, but I know of
the Lightwave one. It doesn't export a 3D model, it exports a 3D animation
as a Flash movie. You can do this as a sequence of poses, or an animated
movie. Either way, within Flash you won't be dealing with 3D models just
Flash .swf assets.
Just to elaborate a bit more..
Take the pyramid game. When the player moves left in the game the player
movieclip is playing a sequence of frames showing the character moving left
as the character movieclip is moved left. When the up arrow is used, the
character switches the frames being played to indicate the character is
climbing and the movieclip is moved upwards. It's well done on the site but
standard game/cartoon development practice without manipulation of a true
3D object. The pyramid they climb is a 2D image (of a 3D pyramid) that's
moved according to movement of the player.
Paul
----- Original Message -----
From: "Shannon Romano" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, January 08, 2008 11:44 PM
Subject: [Flashcoders] flash and 3d asset options
Hi List
I came across this site the other day while researching 3d games and
possibilities with Flash:
www.nbc.com/american_gladiators/games<http://www.nbc.com/american_gladiators/games>
I don't think it's a Papervision game although I could be wrong. Rather,
it looks to me some 3d models were exported out for use within Flash.
Does anyone have experience with this or give me your opinion please? I
have looked into the Swift3D tools
(http://www.erain.com/products/Plug-ins/ ) ( after extensive Google
trolling ) for exporting from 3DStudio Max but I don't have an first-hand
knowledge of Swift Tools. If anyone has used it I would love to hear how
well it works.
Thanks for your time,
-shannon
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