you could use flvtool2 to get the metadata server-side and store it in a
database

http://www.inlet-media.de/

flvtool2 -P Prints out meta data to stdout

On Jan 21, 2008 11:31 AM, Glen Pike <[EMAIL PROTECTED]> wrote:

> Hi,
>
>    Have a look at these 2 possible things to combine / work-around
> getting the meta-data & streaming via PHP.  It is a different thing
> altogether, but you may be able to parse the FLV's and store the data in
> XML or something?
>
>
>
> http://www.flashcomguru.com/index.cfm/2005/11/2/Streaming-flv-video-via-PHP-take-two
>
>    http://getid3.sourceforge.net/
>
>    Glen
>
> Matthias Dittgen wrote:
> > Steven,
> >
> > I can't figure out a way to use ByteArray. I am able to load the flv
> > as ByteArray, but I can't see a way to load this into a Netstream
> > object. Any thought on that?
> >
> > private function load(url:String):void
> > {
> >       var loader:URLLoader = new URLLoader();
> >       loader.addEventListener(Event.COMPLETE,completeHandler);
> >       loader.addEventListener(IOErrorEvent.IO_ERROR,errorHandler);
> >       loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR
> ,errorHandler);
> >       loader.dataFormat = URLLoaderDataFormat.BINARY;
> >       loader.load(new URLRequest(url));
> > }
> >
> > private function completeHandler(e:Event):void
> > {
> >       var loader:URLLoader = e.target as URLLoader;
> >       trace(loader.data); // :-) how to go on from here?
> > }
> >
> > Matthias
> >
> > On Jan 21, 2008 12:48 PM, Matthias Dittgen <[EMAIL PROTECTED]> wrote:
> >
> >> Hello Steven,
> >>
> >> yes, I noticed that. I am waiting for ns.bytesLoaded == ns.bytesTotal,
> >> and I wait even until  metadata are received, as mentioned earlier.
> >> I have shut off the unwanted sound behavior now, but don't know, how I
> did it.
> >>
> >> pause(false) ist AS2, Steven?
> >> AS3/FlexBuilder doesn't allow me to have parameters for ns.pause().
> >>
> >> Sure, we talk about flv from file and ns.play(urlToFile).
> >>
> >> I changed ns.bufferTime to a higher value, now.
> >> That's everything I changed lately, and waiting for metadata seems to
> >> become faster (can't explain). I know, that it'll take time to load
> >> the header/metadata portion of a flv, Steven, but it felt to long.
> >> Now, with bigger buffer time (sounds crazy, I know) it is much faster.
> >>
> >> I'll try the ByteArray idea...
> >>
> >> Regards,
> >> Matthias
> >>
> >>
> >> On Jan 21, 2008 12:07 PM, Steven Sacks <[EMAIL PROTECTED]>
> wrote:
> >>
> >>> Glen,
> >>>
> >>> Unfortunately, I discovered a bug with the code I posted. The
> >>> NetStream.Buffer.Flush does not fire if the NetStream is paused.  You
> >>> have to check to see if the ns.bytesLoaded == ns.bytesTotal in the
> >>> onProgress.
> >>>
> >>>
> >>> Matthias,
> >>>
> >>> I have never had any unwanted sound behavior when I use:
> >>>
> >>> ns.play(src);
> >>> ns.pause(true);
> >>>
> >>> If you are hearing an audio blip, it's simple to fix by applying a
> >>> SoundTransform with the volume set to 0 before you play/pause the
> NetStream.
> >>>
> >>> var transform:SoundTransform = ns.soundTransform;
> >>> transform.volume = 0;
> >>> ns.soundTransform = transform;
> >>> ns.play(src);
> >>> ns.pause(true);
> >>>
> >>> For the sake of this discussion, I'm going to assume we're talking
> about
> >>> progressive downloads as opposed to FLVs streamed from FMS.
> >>>
> >>> You cannot attach a single NetStream to multiple Video instances.
> >>>
> >>> If you fully load an FLV and caching is turned on (never a guarantee,
> >>> but likely) then the FLV will load instantly for the next NetStream
> that
> >>> loads it.  HOWEVER, if it is not cached and you start a second
> NetStream
> >>> to load the same FLV before it is finished loading, it will load the
> >>> entire file again since it's technically not cached according to the
> >>> browser.
> >>>
> >>> I disagree that waiting for metadata is "really ugly".  How is any
> >>> client, Flash or otherwise, supposed to know anything about a file
> it's
> >>> loading before it starts loading it?  The only way it could is if you
> >>> hard-code it ahead of time because you know what it is.
> >>>
> >>> If you're waiting for Flash to determine it dynamically, it has to
> >>> access the file to get the header information (metadata) that
> describes
> >>> the FLV.  Because you can play/pause, the metadata can come before you
> >>> even addChild() the video to the display stack.
> >>>
> >>> I don't see how any of this could be considered "really ugly" but if
> you
> >>> do end up writing a psychic script that can determine a file's header
> >>> data without ever accessing the file, be sure to let us know.  ;)
> >>>
> >>> The ByteArray idea might work, I've never tried it, and it would
> >>> probably take you anywhere from 5-15 minutes to try it out.  I'm not
> >>> sure what benefit it would provide you other than guaranteeing that it
> >>> would be stored in memory if browser cache was turned off.  At best,
> you
> >>> might get a few milliseconds faster start-up loading from a ByteArray
> vs
> >>> from cache.
> >>>
> >>>
> >>> Steven Sacks
> >>> Flash Maestro
> >>> Los Angeles, CA
> >>> --
> >>> blog: http://www.stevensacks.net
> >>> gaia: http://www.gaiaflashframework.com
> >>>
> >>>
> >>> Matthias Dittgen wrote:
> >>>
> >>>> Hi Glen,
> >>>>
> >>>> thanks, but that's exactly what I do, but it answers not the related
> questions:
> >>>>
> >>>> a) what, if I need the video for a second DisplayObject at the same
> >>>> time on stage, does it load faster, because it was cached?
> >>>>
> >>>> b) play() and pause() leads to unwanted sound behaviors when the
> video
> >>>> consists of sound
> >>>>
> >>>> c) how to set the video to the real size? I always need to wait for
> >>>> metadata, which is really ugly. Otherwise the video is set to default
> >>>> 320x480.
> >>>>
> >>>> Any thoughts?
> >>>>
> >>>> Is it perhaps possible to load the FLV as ByteArray and later load
> the
> >>>> Netstream from this ByteArray, which might be faster and done a
> second
> >>>> time, too?
> >>>>
> >>>> Matthias
> >>>>
> >>> _______________________________________________
> >>> Flashcoders mailing list
> >>> Flashcoders@chattyfig.figleaf.com
> >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>>
> >>>
> > _______________________________________________
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> >
> >
> >
>
> --
>
> Glen Pike
> 01736 759321
> www.glenpike.co.uk <http://www.glenpike.co.uk>
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