Hi Jason,

that's true. Of course I could read out all metadata and store it into
an array or xml. It's the usual decision of flashdevelopers to have a
every-situation-solution vs. a best-for-this-project-solution, right?
;)

Thanks,
Matthias

On Jan 21, 2008 6:07 PM, Jason Van Cleave <[EMAIL PROTECTED]> wrote:
> you could use flvtool2 to get the metadata server-side and store it in a
> database
>
> http://www.inlet-media.de/
>
> flvtool2 -P Prints out meta data to stdout
>
>
> On Jan 21, 2008 11:31 AM, Glen Pike <[EMAIL PROTECTED]> wrote:
>
> > Hi,
> >
> >    Have a look at these 2 possible things to combine / work-around
> > getting the meta-data & streaming via PHP.  It is a different thing
> > altogether, but you may be able to parse the FLV's and store the data in
> > XML or something?
> >
> >
> >
> > http://www.flashcomguru.com/index.cfm/2005/11/2/Streaming-flv-video-via-PHP-take-two
> >
> >    http://getid3.sourceforge.net/
> >
> >    Glen
> >
> > Matthias Dittgen wrote:
> > > Steven,
> > >
> > > I can't figure out a way to use ByteArray. I am able to load the flv
> > > as ByteArray, but I can't see a way to load this into a Netstream
> > > object. Any thought on that?
> > >
> > > private function load(url:String):void
> > > {
> > >       var loader:URLLoader = new URLLoader();
> > >       loader.addEventListener(Event.COMPLETE,completeHandler);
> > >       loader.addEventListener(IOErrorEvent.IO_ERROR,errorHandler);
> > >       loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR
> > ,errorHandler);
> > >       loader.dataFormat = URLLoaderDataFormat.BINARY;
> > >       loader.load(new URLRequest(url));
> > > }
> > >
> > > private function completeHandler(e:Event):void
> > > {
> > >       var loader:URLLoader = e.target as URLLoader;
> > >       trace(loader.data); // :-) how to go on from here?
> > > }
> > >
> > > Matthias
> > >
> > > On Jan 21, 2008 12:48 PM, Matthias Dittgen <[EMAIL PROTECTED]> wrote:
> > >
> > >> Hello Steven,
> > >>
> > >> yes, I noticed that. I am waiting for ns.bytesLoaded == ns.bytesTotal,
> > >> and I wait even until  metadata are received, as mentioned earlier.
> > >> I have shut off the unwanted sound behavior now, but don't know, how I
> > did it.
> > >>
> > >> pause(false) ist AS2, Steven?
> > >> AS3/FlexBuilder doesn't allow me to have parameters for ns.pause().
> > >>
> > >> Sure, we talk about flv from file and ns.play(urlToFile).
> > >>
> > >> I changed ns.bufferTime to a higher value, now.
> > >> That's everything I changed lately, and waiting for metadata seems to
> > >> become faster (can't explain). I know, that it'll take time to load
> > >> the header/metadata portion of a flv, Steven, but it felt to long.
> > >> Now, with bigger buffer time (sounds crazy, I know) it is much faster.
> > >>
> > >> I'll try the ByteArray idea...
> > >>
> > >> Regards,
> > >> Matthias
> > >>
> > >>
> > >> On Jan 21, 2008 12:07 PM, Steven Sacks <[EMAIL PROTECTED]>
> > wrote:
> > >>
> > >>> Glen,
> > >>>
> > >>> Unfortunately, I discovered a bug with the code I posted. The
> > >>> NetStream.Buffer.Flush does not fire if the NetStream is paused.  You
> > >>> have to check to see if the ns.bytesLoaded == ns.bytesTotal in the
> > >>> onProgress.
> > >>>
> > >>>
> > >>> Matthias,
> > >>>
> > >>> I have never had any unwanted sound behavior when I use:
> > >>>
> > >>> ns.play(src);
> > >>> ns.pause(true);
> > >>>
> > >>> If you are hearing an audio blip, it's simple to fix by applying a
> > >>> SoundTransform with the volume set to 0 before you play/pause the
> > NetStream.
> > >>>
> > >>> var transform:SoundTransform = ns.soundTransform;
> > >>> transform.volume = 0;
> > >>> ns.soundTransform = transform;
> > >>> ns.play(src);
> > >>> ns.pause(true);
> > >>>
> > >>> For the sake of this discussion, I'm going to assume we're talking
> > about
> > >>> progressive downloads as opposed to FLVs streamed from FMS.
> > >>>
> > >>> You cannot attach a single NetStream to multiple Video instances.
> > >>>
> > >>> If you fully load an FLV and caching is turned on (never a guarantee,
> > >>> but likely) then the FLV will load instantly for the next NetStream
> > that
> > >>> loads it.  HOWEVER, if it is not cached and you start a second
> > NetStream
> > >>> to load the same FLV before it is finished loading, it will load the
> > >>> entire file again since it's technically not cached according to the
> > >>> browser.
> > >>>
> > >>> I disagree that waiting for metadata is "really ugly".  How is any
> > >>> client, Flash or otherwise, supposed to know anything about a file
> > it's
> > >>> loading before it starts loading it?  The only way it could is if you
> > >>> hard-code it ahead of time because you know what it is.
> > >>>
> > >>> If you're waiting for Flash to determine it dynamically, it has to
> > >>> access the file to get the header information (metadata) that
> > describes
> > >>> the FLV.  Because you can play/pause, the metadata can come before you
> > >>> even addChild() the video to the display stack.
> > >>>
> > >>> I don't see how any of this could be considered "really ugly" but if
> > you
> > >>> do end up writing a psychic script that can determine a file's header
> > >>> data without ever accessing the file, be sure to let us know.  ;)
> > >>>
> > >>> The ByteArray idea might work, I've never tried it, and it would
> > >>> probably take you anywhere from 5-15 minutes to try it out.  I'm not
> > >>> sure what benefit it would provide you other than guaranteeing that it
> > >>> would be stored in memory if browser cache was turned off.  At best,
> > you
> > >>> might get a few milliseconds faster start-up loading from a ByteArray
> > vs
> > >>> from cache.
> > >>>
> > >>>
> > >>> Steven Sacks
> > >>> Flash Maestro
> > >>> Los Angeles, CA
> > >>> --
> > >>> blog: http://www.stevensacks.net
> > >>> gaia: http://www.gaiaflashframework.com
> > >>>
> > >>>
> > >>> Matthias Dittgen wrote:
> > >>>
> > >>>> Hi Glen,
> > >>>>
> > >>>> thanks, but that's exactly what I do, but it answers not the related
> > questions:
> > >>>>
> > >>>> a) what, if I need the video for a second DisplayObject at the same
> > >>>> time on stage, does it load faster, because it was cached?
> > >>>>
> > >>>> b) play() and pause() leads to unwanted sound behaviors when the
> > video
> > >>>> consists of sound
> > >>>>
> > >>>> c) how to set the video to the real size? I always need to wait for
> > >>>> metadata, which is really ugly. Otherwise the video is set to default
> > >>>> 320x480.
> > >>>>
> > >>>> Any thoughts?
> > >>>>
> > >>>> Is it perhaps possible to load the FLV as ByteArray and later load
> > the
> > >>>> Netstream from this ByteArray, which might be faster and done a
> > second
> > >>>> time, too?
> > >>>>
> > >>>> Matthias
> > >>>>
> > >>> _______________________________________________
> > >>> Flashcoders mailing list
> > >>> [email protected]
> > >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >>>
> > >>>
> > > _______________________________________________
> > > Flashcoders mailing list
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> > >
> > >
> > >
> >
> > --
> >
> > Glen Pike
> > 01736 759321
> > www.glenpike.co.uk <http://www.glenpike.co.uk>
> > _______________________________________________
> > Flashcoders mailing list
> > [email protected]
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
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